![]() I didn't know that you could fire multiple shots within that one turn by passing the gun around. All attacks used, all power turned to death of Akuma-drones. Shirsh님이 먼저 게시:Ok, Easy guide in Flurry Guns: I like your annoyance about killing and laughing about it btw, because kill only drones, or when it really last "live or die" choice :P So much that I was capable to withstand a full month writing this. guard limit per mission for current difficulty. But as level raise 6 and goes more (without showing numbers 7, 8, 9 etc), there will be replacements for all guards little by little to max emmm. In theory If we shutdown all heart monitors at stage 1-3, for example, and kill everyone, it didn't raise alarm to stages 5-6 yet (and in best case not raise alarm at all), so it will be empty window until last stage (not to mention extra guards at levels 3 and 4 of course, who will be here anyway). You difinitely not precize in your description, mr.Elvis: "replacements" guards will be coming in only at the end, and it will be enforcers, not regular guards (even if you just kill regular guard): replacement not happening before last alarm stage (but in most cases when you kill many peoples it happening immediately because of heart-monitors, +2 per kill). If you kill spawning guards they will just keep respawning (presumably indefinitly). ![]() End your turn and forget about Flurry Gun (if you don't need to sell it or toss it to agent with more strenght, or just to agent, if flurry in hands of prisoner or courier-hostage now) until next mission.Įlvis님이 먼저 게시:Guards that were in the level at the start don't get replaced. All attacks used, all power turned to death of Akuma-drones. If there no more characters and no more power, go to 5.ĥ. The extra attacks from Stim III and Stim IV can be used to shoot multiple guards in one turn with a Flurry Gun or a gun which uses ammo. It consume that agent's attack and other 5 pwr, now go back to 2, repeat until there will be no more characters with unused attacks in your team, replenish power on the run. Toss Flurry to other character with unused attack, shoot another Akuma-drone. Flurry Guns are lethal ranged weapons which can be used for only one turn per mission. ![]() It consume that replenished attack and other 5 pwr. I was wondering what items/augments that you try to abstainer for the different agents. So Im on day 17 of endless at the moment, and everything seems to have such ridiculous armor that weapons are effectively pointless. It consume her second attack and other 5 pwr.Ī) You have unused Stim III, use it to replenish attack. No! Akuma-drone!), it will consume your agent's attack and 5pwr. Sic! You need power and Flurry Gun before start (let's imagine, you have both)ġ. All trademarks are property of their respective owners in the US and other countries.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |